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High Definition Video for Independent Filmmakers
A How To Guide for Digital Filmmakers
Welcome all! This is my blog to share my latest research,
thoughts, etc. on utilizing HD for independent filmmaking.
YES, I am available for consulting
Contact me at mike@hdforindies.com
All content copyright 2004-2007 Mike Curtis.
Tuesday, December 19, 2006
Colorista - the new shiznit for DIY color correction
Colorista is a new color correction tool that works in Final Cut Pro, After Effects, and Motion on Intel Macs (and G5s, of course, adding Avid Xpress Pro), and After Effects, Premiere Pro, press DV, Xpress Pro, Media Composer, and Avid Symphony on Windows based systems.It works the same way in all programs.
It works like the high end tools do - lift/gamma/gain rings, and shadow/midtone/highlight color wheels - just like Final Touch, Lustre, discreet, daVinci, etc. high end color correction & grading systems.
You can do power windows - soft feathered resizable/rotatable square/oval vignettes.
You can stack multiple instances safely without tearing up your image.
Your 10 bit projects STAY 10 bit when using this in FCP...unlike Color Finesse and some other options.
It uses the GPU and can be realtime in up to 720p projects.
And it is only $200.
Insert Keanu "Woah." Merry Christmas to us indies indeed!
I'd been holding off waiting to do a big long write up on why this is a big deal, but Stu, the creator of it, beat me to it, and probably puts it better, too. I'm wholeheartedly (with permission) ripping off his blog entry on it, since he puts it well. I try to avoid press release regurgitation, but I know, like, respect, and trust Stu, so I'll let him speak for himself (plus I'm short on time):
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Why did we make a 3-way color corrector to sell to people who, with the exception of After Effects users, already have a built-in 3-way CC tool? Six reasons:
Correct Like The Pros
Colorista works like Final Touch, Da Vinci, Discrete Lustre, iQ, and other professional grading systems that use the industry standard color model of Lift, Gamma and Gain. The ASC is even working towards codifying this into a system that can be communicated as universally as an EDL. Lift/Gamma/Gain allows you to correct highlights, midtones and shadows, respectively, but without the need to define the value ranges, which means you spend more time color correcting and less time fiddling with controls. In other words...
Fewer Controls, More Power
Colorists need to work fast and efficiently, so having fewer knobs is a good thing. We took the most-used aspects of professional grading systems and packed them into an efficient, easy to use package. Colorista does more than most built-in 3-ways, and with fewer controls.
Power Masks
Isolating areas of the frame to correct is one of the power tools in the colorist's kit. What can you do with piddly little circles and squares? Ask a Da Vinci operator. Sure, sometimes you need deeper masking, but for that you can jump into After Effects. Face lights, vignettes, and spot corrections should be fast, easy, and render in realtime.
Realtime?
Depending on your hardware and video resolution, yes! Works especially well in host applications that lead the market in realtime operation, such as Apple Motion and Adobe Premiere Pro 2.0.
Grade, Don't Degrade
In After Effects 7, Colorista is a 32-bit floating-point plug-in. Stack as many of them on top of each other as you want, you cannot hurt your image. Finally, a tool you can use to effortlessly color correct HDR images.
Three Rings to Rule Them All
Just when you started to master Levels, you need to do some color work in Final Cut Pro. Just when you learn to produce decent results with FCP's 3-way, you take a freelance gig using Avid. Colorista works the same in every host application, meaning that you can learn it once and use it everywhere. And one seat of Colorista licenses you to use the plug-in in every one of the host applications, on Mac or Windows.
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Click here to go to Stu's blog entry that has a nice little demo of how this rocks.
Stu and I have swapped a couple of emails on this, and I'd asked, in light of his upcoming book (review/interview forthcoming), whether this changed the picture on using FCP for finishing, or whether to stick to using After Effects as a render pipeline like the DV Rebel's Guide suggests. He said that since you can use this plugin in both, do your temp/pretty damn good work in FCP, and finish with a better/best render in AE (I'm paraphrasing, pardon Stu). OooooOOOOOOOOooooohhhh....good indeed! Scaleable options are always BEST!
The only omission that makes me sigh is the lack of secondary color correction tools - but this is a version one product, and the developers are keenly aware of the user base's demand for this feature. Besides speed, that is one of the key features that truly separates the professional tools from the rest.
Other coverage on Colorista:
ProLost: Colorista!
Magic Bullet Colorista v1.0 - overview page from Red Giant
Magic Bullet Colorista - features page from Red Giant
Studio Daily | Red Giant Offers New Color Correction Tool: Magic Bullet Colorista
Red Giant presents Magic Bullet Colorista v1.0 - DV Guru
MacNN | Red Giant ships Magic Bullet Colorista
So I'll have more to say after talking to Stu as soon as I can arrange it. I need to spend some more time with it myself - it looks incredibly promising, offering the kind of power & control that Final Touch did that I worked and sweated over for months. It won't be as fast, but at a tiny fraction of the cost, without the pain of leaving the FCP environment, this is a big big deal.
-mike
PS - It has been possible to use Color Finesse for a similar workflow - do CC in FCP, then Duck it into AE for rendering, but in FCP, Color Finesse was limited to 8 bits (like Magic Bullet was), and was non GPU accelerated, and cost more, and wasn't Universal Binary until quite recently (just noticed something on it a few minutes ago). This just seems Mo Bettah at the moment.
Comments:
Awesome. This is the future. Why did it take so long for someone to do this?
The idea of doing a temp grade in FCP, followed by Automatic Duck-ing it to AE, is pretty great.
Having Curves in FCP would be nice, though ;)
Bruce
The idea of doing a temp grade in FCP, followed by Automatic Duck-ing it to AE, is pretty great.
Having Curves in FCP would be nice, though ;)
Bruce
I downloaded the demo when it was first announced, and it certainly is pretty good. You can (at least superficially) achieve the same effect with FCPs built in 3-way colour corrector, but you need to duplicate and mask layers. 32-bit float processing in real-time via the GPU is the main big deal though. Of course this may become less of an issue if Apple harnesses the GPU in the next release of FCP.
On the subject of GPU processing and curves in FCP, you do get both of those with Conduit, which I bought immediately after your article on it. The curves are not as flexible as Photoshop, but it's pretty handy.
Nick
On the subject of GPU processing and curves in FCP, you do get both of those with Conduit, which I bought immediately after your article on it. The curves are not as flexible as Photoshop, but it's pretty handy.
Nick
Bruce - you have been able to do this with Color Finesse (which I just 9 seconds ago read has a Universal Binary version shipping now) for a while, but is sloooowwww, and I don't think had secondaries. Wait...does this? Somebody let me know, away from computer that can check...
-mike
-mike
Software looks great. Thanks for this writeup, Mike. Great tip.
Curious though: Does the logic behind needing to duck into AE for rendering still apply on a project where the source footage was 8 bit 4:2:2? (i.e. DVCproHD)
Stephen
Curious though: Does the logic behind needing to duck into AE for rendering still apply on a project where the source footage was 8 bit 4:2:2? (i.e. DVCproHD)
Stephen
I was very, very excited about this until I installed the demo and realized there's no secondaries.
Still, some details about how the Lift controls work alone make it better than the FCP 3-Way...namely how you can colorize the blacks, OR merely bend the toe of the image without colorizing the blacks.
With FCP you can't bend the lift without colorizing the blacks...and crushing the lift does not bring your true black back.
Still, some details about how the Lift controls work alone make it better than the FCP 3-Way...namely how you can colorize the blacks, OR merely bend the toe of the image without colorizing the blacks.
With FCP you can't bend the lift without colorizing the blacks...and crushing the lift does not bring your true black back.
You can always manually do secondaries - pull a key of the color you want and use it as a mask for the color correction.
Everyone, of course, is correct, that there are already many ways that you can do the things that Colorista does. But many of you seem to miss the point. Colorista is the FIRST plugin (at least that works in FCP) that enables you to quickly, and at a high level of quality, perform 85% of color grading tasks that most people use Da Vinci's for. Power Windows for adjusting color has heretofore been the most important missing ingredient to all of the FCP compatible plugins on the market. As I mentioned on Stu's blog, Colorista is an absolute boon for people who regularly do client-supervised grading sessions in FCP. When a client (especially a DP or Director who has had experience in "real" grading suites, i.e. Da Vinci) is looking over your shoulder, you DON'T want to be trudging along, juggling clumsy Travel Mattes and multiple stacked layers just to do a simple Power Window...as if the render time wasn't bad enough, you don't want to make your clients wait minutes to set up grades that should take a few seconds.
For me, the Power Window emulation and significantly better (and easily noticeable) image quality that Colorista gives you compared to the native 3-way CC, made it an absolute no-brainer for me to plunk down the understandably high price for it. It will easily pay for it self within one or two hours of work, though, and will no doubt make your clients much happier.
For me, the Power Window emulation and significantly better (and easily noticeable) image quality that Colorista gives you compared to the native 3-way CC, made it an absolute no-brainer for me to plunk down the understandably high price for it. It will easily pay for it self within one or two hours of work, though, and will no doubt make your clients much happier.
Mike said: "Stu would argue it would have benefits."
Mike, I do indeed argue this point, with purty pictures to back it up, in the onlining section of The DV Rebel's Guide.
Thanks for the comments everyone! We are listening and planning the next version, so keep your thoughts coming.
Mike, I do indeed argue this point, with purty pictures to back it up, in the onlining section of The DV Rebel's Guide.
Thanks for the comments everyone! We are listening and planning the next version, so keep your thoughts coming.
High price would be $5,000 for Final Touch HD (which is, I mean, WAS the lowest price in the market for high quality color grading) $200.00 for Colorista is a SUPER STEAL for these features! WOW! ...We actually love our Final Touch HD system, but if Colorista was available about 5 months ago, we would have got that instead... Saved a spit load of money, wouldn't have to leave the FCP environment, and could've lived giving up Final Touch's extra features. ...Although I like that you can use control panels with Final Touch + I really enjoy the interface (Primary room, Secondaries, FX Room, etc).
Someone else mentioned that it's surprising that it took a company so long to develop a plug-in like this... I agree. I also think that Colorista is going to seriously cash in with this plug-in until Apple has these same (better) tools built into the next version of FCP (if it's the next version). Hence the reason Apple bought Silicon Color. hmmmm... maybe Apple will now buy out Red Giant Software (maker's of Colorista). I seriously wouldn't doubt it!
Someone else mentioned that it's surprising that it took a company so long to develop a plug-in like this... I agree. I also think that Colorista is going to seriously cash in with this plug-in until Apple has these same (better) tools built into the next version of FCP (if it's the next version). Hence the reason Apple bought Silicon Color. hmmmm... maybe Apple will now buy out Red Giant Software (maker's of Colorista). I seriously wouldn't doubt it!
Sadly of course the "power windows" aspect is not as powerful as I would like when used in FCP. Not Magic Bullet's fault, but rather the limited way in which FCP lets you manipulate plugin parameters in the canvas. Having to click on a crosshair in the viewer window, then move the mouse to the canvas to place it is just not intuitive and interactive. It would be great if Apple took some of the control handle design of Shake, and put it in FCP.
This looks awesome. I'm dying to try it, and I think the $200 price is a steal.
However, I'm going to hold off - I have curves in Conduit (finally!) which doesn't do everything, I know - I won't have another purchasing window until after NAB. I'm going to wait and see if Apple integrates any Final Touch stuff. If not, I'll be ordering. I don't do my grading in AE with the video work I do.
However, I'm going to hold off - I have curves in Conduit (finally!) which doesn't do everything, I know - I won't have another purchasing window until after NAB. I'm going to wait and see if Apple integrates any Final Touch stuff. If not, I'll be ordering. I don't do my grading in AE with the video work I do.
One big gotcha... Colorista clips superwhites in Final Cut Pro. So the top 10% or so of highlight detail (above 100 IRE) that HVX and other cameras record is lost. Bringing down the highlight wheel doesn't restore this detail.
Should be easy enough to fix... the Nattress plugins & built-in FX are able to access that data and bring it into range...
Should be easy enough to fix... the Nattress plugins & built-in FX are able to access that data and bring it into range...
Hi!
As I have allready posted on Stu`s Blog:
I have tried the demo today, features and speed are really great. the only downside is that it crashes my after effects [ mac, AEP 7.1] as soon as i try to playback a preview render (hitting 0 on the keypad once-renders everything quick & fine - hitting it a second time-crash...)
Any idea anybody? I think this plug is a must-buy (if only this little problem would go away....)
cros
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As I have allready posted on Stu`s Blog:
I have tried the demo today, features and speed are really great. the only downside is that it crashes my after effects [ mac, AEP 7.1] as soon as i try to playback a preview render (hitting 0 on the keypad once-renders everything quick & fine - hitting it a second time-crash...)
Any idea anybody? I think this plug is a must-buy (if only this little problem would go away....)
cros
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